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MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to emulation [link] [comments]

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to MAME [link] [comments]

MAME 0.222

MAME 0.222

MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.
Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

submitted by cuavas to emulation [link] [comments]

TIFUpdate by accidentally ghosting great first date AND finding him after a week

Original Post and TIFU
Hi Reddit! As promised, here is a follow-up! I found him!
And ironically, Reddit had nothing to do with the reconnection, but I appreciate how sweet and supportive the Reddit community has been in trying to help me.

So here's the full story:

I tried the GPS-spoofing Tinder hack so many of you suggested and was able to land my account in Gangnam, Seoul where I initially was when I matched with him. But to my dismay, I couldn't find him at all. I narrowed down my options to his age-range, but it still didn't work. My index finger was swiping left constantly, that I felt like a broken record. I swiped left on hundreds of guys until eventually, there were no more matches to be found.
So I finally decide to replay the entire date over again in my head and suddenly recall my date explaining how he signed up for a language exchange app to learn English and how he's an active member. I didn't recall the name of the app, but it was a total big-brained move that I didn't utilize the power bequeathed before my very hands, which was google. So now, with a million fewer IQ points, I search "language exchange apps popular in Korea" and was presented with a few options. Immediately one of the icons displayed looked very familiar! "That's the one", I thought, "that's the app that he showed me during our date". I rushed to the app store to download the app and impatiently fill out the prompts to create a new account. I selected the "want to learn Korean" and "want to teach English" options. Finally, I was done creating my profile. The app told me it would take up to 7 days to approve of my account, so I can start finding language exchange partners. Since this was my only lead left, I unwillingly played the waiting game.
An hour later, I receive a notification that my account was approved! I rushed to the app and nervously scanned the Korean profiles that popped up in my feed. There were profiles after profiles of teen girls with straight black hair and wispy bangs trying to emulate their favorite k-pop idol, or middle-aged guys with unflattering selfie angles, but none of them was the guy I was looking for. I was a bit dejected but found out that the premium subscription allowed me to search for specific users. I fidget around, trying to find my date from the free user's list, but was finding very little luck with that method. I caved in, shelling out the $20 for the premium subscription, justifying that it makes sense to pay for it because at least I'll get to practice speaking different languages. (although that was just an excuse to hopefully rekindle with him). Once my transaction was complete, I accessed the search bar and typed in his Tinder alias. My reasoning was that since his actual, Korean, name is so common (think John Smith), he wouldn't put it on the app. I held my breath, waiting for the results to show up... but no results were found. I was slightly disappointed but did not lose hope. Maybe by a stroke of luck, searching by his Korean name would work? I was doubtful, but grasping at whichever straws I had left. From past experience, searching up his Korean name on facebook gave me more than a hundred results, but none of them were him. I typed in his Korean name and pressed enter. I resumed holding my breath and prayed that this would work. The words "2 results" popped up on my screen. I frantically looked at the results. The first profile was a buff dude with a gnarly bleached blonde goatee. "Not my guy," I dismissed. Then I quickly glimpsed at the second profile and my eyes widened and my heart froze. It was him. It was the guy I so desperately tried to find this past week.
I clicked on his profile, but suddenly, my anxiety kicked in. What if I message him and he thinks I'm too desperate and is turned off? I panicked but forced myself to initiate a message anyways. Like what was I going to say? "Hey sorry for ghosting you for a week, are we gucci?" What if he's mad? What if he doesn't like me anymore? I took a deep breath to clear my mind and tried to articulately explain my situation in a few sentences. I repeatedly revised and deleted parts of my opening message before I finally decided to take the dive and hit send.
Then it was playing the waiting game again. One perk about being a premium member on this app was that you got to see when users are active. After a few minutes, the app said he was active right now. "Great", I thought optimistically, "he'll message me soon, and we'll clear up all misunderstandings". Minutes went by and he didn't respond. That's okay, maybe he's in a conversation with someone else... Several minutes turned into an hour, and one hour turned into two hours. My stomach churned. Maybe I really did FU by not being cautious enough with my messaging apps. I mean, what kind of sick psychological game was this, making me receive a taste of my own medicine?
Every time my phone buzzed with a notification from the language app, my ears perked up a bit. But it was always some middle-aged guy propositioning me for sex or a white dude with yellow fever trying to use the new pickup lines he learned in Japanese. Occasionally, I'd get a wholesome friend request from someone genuinely trying to learn English, but nevertheless, out of all the 32 messages I received, none were from my date. Yet, I gave him the benefit of the doubt from experiencing how overwhelming the app could be within those 2 hours. I changed my language exchange profile to exactly mirror my Tinder profile and put my language exchange profile on high visibility mode so that he would notice it. Suddenly, I got an influx of messages from various users in addition to the Reddit notifications from my previous TIFU. I couldn't stand it and temporarily muted all my notifications on my phone and headed to class for 4 hours. After class, I was ready to cut my losses and understood if my date didn't want to contact me again. However, I decided to open up the app after class and check my messages, not expecting anything to happen. But still, within me was a nestled hope, that he still wanted to reach out to me.
And there it was, nestled within all the other messages was an unread message from my date. Even though I said I was ready to cut my losses just a few minutes before, I couldn't help but squeal. I couldn't stop my smiling and did an excitement lap around the hallway outside my classroom. He seemed genuinely happy that I found him again and that he could keep in contact with me! I was jumping for joy on the way back home. We resumed our conversation from the week before as if nothing happened!
Later in the day, he called me (through the language app), and we talked about our crazy weeks. I'm just so glad to have found him again and talk to him about various topics. I don't need some crazy intense romcom-esque relationship, I'm just content with just keeping in contact and seeing what goes from there!
TL;DR: Found my date I accidentally ghosted on a language exchange app after relentless searching because my brain decided to remember something important.
I want to thank Reddit for putting the effort into helping me find the guy! Your support helped me gain the courage to take the extra step into searching for him <3
Edit: apparently the app I used doesn’t need premium to search for users. Fml, I’m out of $20
Edit 2: I THINK HE READ THE POST, HE’S ASKING ME ODDLY SPECIFIC QUESTIONS. ABORT
Edit 3: False alarm, he just added my alternate (non banned) Kakao account because apparently he literally has no other social media. We talked more and he said he was afraid I hated him after ghosting him LOL. He reconfirmed that he had a great time on our date! I decided to stop being a scared b*tch and told him I was glad to have met him again. We’re supposed to video call tomorrow! Yay
submitted by mimibrightzola to tifu [link] [comments]

MAME 0.223

MAME 0.223

MAME 0.223 has finally arrived, and what a release it is – there’s definitely something for everyone! Starting with some of the more esoteric additions, Linus Åkesson’s AVR-based hardware chiptune project and Power Ninja Action Challenge demos are now supported. These demos use minimal hardware to generate sound and/or video, relying on precise CPU timings to work. With this release, every hand-held LCD game from Nintendo’s Game & Watch and related lines is supported in MAME, with Donkey Kong Hockey bringing up the rear. Also of note is the Bassmate Computer fishing aid, made by Nintendo and marketed by Telko and other companies, which is clearly based on the dual-screen Game & Watch design. The steady stream of TV games hasn’t stopped, with a number of French releases from Conny/VideoJet among this month’s batch.
For the first time ever, games running on the Barcrest MPU4 video system are emulated well enough to be playable. Titles that are now working include several games based on the popular British TV game show The Crystal Maze, Adders and Ladders, The Mating Game, and Prize Tetris. In a clear win for MAME’s modular architecture, the breakthrough came through the discovery of a significant flaw in our Motorola MC6840 Programmable Timer Module emulation that was causing issues for the Fairlight CMI IIx synthesiser. In the same manner, the Busicom 141-PF desk calculator is now working, thanks to improvements made to Intel 4004 CPU emulation that came out of emulating the INTELLEC 4 development system and the prototype 4004-based controller board for Flicker pinball. The Busicom 141-PF is historically significant, being the first application of Intel’s first microprocessor.
Fans of classic vector arcade games are in for a treat this month. Former project coordinator Aaron Giles has contributed netlist-based sound emulation for thirteen Cinematronics vector games: Space War, Barrier, Star Hawk, Speed Freak, Star Castle, War of the Worlds, Sundance, Tail Gunner, Rip Off, Armor Attack, Warrior, Solar Quest and Boxing Bugs. This resolves long-standing issues with the previous simulation based on playing recorded samples. Colin Howell has also refined the sound emulation for Midway’s 280-ZZZAP and Gun Fight.
V.Smile joystick inputs are now working for all dumped cartridges, and with fixes for ROM bank selection the V.Smile Motion software is also usable. The accelerometer-based V.Smile Motion controller is not emulated, but the software can all be used with the standard V.Smile joystick controller. Another pair of systems with inputs that now work is the original Macintosh (128K/512K/512Ke) and Macintosh Plus. These systems’ keyboards are now fully emulated, including the separate numeric keypad available for the original Macintosh, the Macintosh Plus keyboard with integrated numeric keypad, and a few European ISO layout keyboards for the original Macintosh. There are still some emulation issues, but you can play Beyond Dark Castle with MAME’s Macintosh Plus emulation again.
In other home computer emulation news, MAME’s SAM Coupé driver now supports a number of peripherals that connect to the rear expansion port, a software list containing IRIX hard disk installations for SGI MIPS workstations has been added, and tape loading now works for the Specialist system (a DIY computer designed in the USSR).
Of course, there’s far more to enjoy, and you can read all about it in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page. (For brevity, promoted V.Smile software list entries and new Barcrest MPU4 clones made up from existing dumps have been omitted here.)

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Merged pull requests

submitted by cuavas to cade [link] [comments]

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